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Bun supports two kinds of automatic reloading:
  • --watch mode, which hard restarts Bun’s process when imported files change.
  • --hot mode, which soft reloads the code (without restarting the process) when imported files change.

--watch mode

Watch mode works with bun test and when running TypeScript, JSX, and JavaScript files. To run a file in --watch mode:
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To run your tests in --watch mode:
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In --watch mode, Bun keeps track of all imported files and watches them for changes. When a file changes, Bun restarts the process with the same CLI arguments and environment variables as the initial run. If Bun crashes, --watch attempts to restart the process.
⚡️ Reloads are fast. The filesystem watchers you’re probably used to have several layers of libraries wrapping the native APIs or, worse, rely on polling.Instead, Bun uses the operating system’s native filesystem watcher APIs, like kqueue or inotify, to detect file changes. Bun also applies several optimizations to scale to larger projects, such as setting a high rlimit for file descriptors, statically allocating file path buffers, and reusing file descriptors when possible.
The following examples show Bun live-reloading a file as it is edited, with VSCode configured to save the file on each keystroke.
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watchy.tsx
bun watch gif
Running bun test in watch mode with save-on-keypress enabled:
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bun test gif
The --no-clear-screen flag, like TypeScript’s --preserveWatchOutput, keeps Bun from clearing the terminal in watch mode. Use it when running multiple bun build --watch commands at the same time with a tool like concurrently, where one instance clearing the screen could hide another’s errors: bun build --watch --no-clear-screen.
Before each restart, bun run --watch runs the handlers your script registered for the kill signal (default SIGTERM, matching the signal Node.js sends its watched process). Use --watch-kill-signal to pick a different signal, e.g. bun --watch --watch-kill-signal SIGINT index.ts.

--hot mode

Use bun --hot to enable hot reloading when executing code with Bun. Unlike --watch mode, Bun doesn’t hard-restart the entire process. It detects code changes and updates its internal module cache with the new code.
This is not the same as hot reloading in the browser. Many frameworks provide a “hot reloading” experience, where you can edit & save your frontend code (say, a React component) and see the changes reflected in the browser without refreshing the page. Bun’s --hot is the server-side equivalent of this experience. To get hot reloading in the browser, use a framework like Vite.
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Starting from the entrypoint (server.ts in this example), Bun builds a registry of all imported source files (excluding those in node_modules) and watches them for changes. When a file changes, Bun performs a “soft reload”. All files are re-evaluated, but global state (notably, the globalThis object) persists.
server.ts
If you run this file with bun --hot server.ts, you’ll see the reload count increment every time you save the file. Because the process is not restarted, anything a module creates at the top level (timers, event listeners, workers, database connections) keeps running after a reload unless the module releases it; import.meta.hot.dispose() is the hook for that.
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Traditional file watchers like nodemon restart the entire process, so HTTP servers and other stateful objects are lost. By contrast, bun --hot reflects the updated code without restarting the process.

HTTP servers

You can update your HTTP request handler without shutting down the server: when you save the file, Bun reloads the server with the updated code without restarting the process. This results in seriously fast refresh speeds.
server.ts

import.meta.hot

Under bun --hot, every module (the entrypoint and everything it imports) gets an import.meta.hot object with a subset of the Vite HMR API. Everywhere else (bun run without --hot, bun build, Bun.Transpiler, and inside Workers, which are not reloaded) import.meta.hot is undefined. Without --hot, a call written out in full, such as import.meta.hot.dispose(...), is removed at transpile time, and each import.meta.hot.data expression becomes a new empty object, which is why the example below also runs under plain bun run. Anything else needs an if (import.meta.hot) guard: storing import.meta.hot (or import.meta) in a variable, destructuring it, or passing one of its methods to a function throws a TypeError without --hot, and a value put into data by one expression is not visible to the next. The bundler’s import.meta.hot follows the same rules.
server.ts
decline(), on(), off(), prune(), invalidate() and send() also exist as no-ops, so modules written for Vite or for Bun’s bundler dev server load under --hot. prune() has nothing to do here because a module the new code no longer imports still gets its dispose() callbacks run. An error thrown by a dispose callback (or a rejected promise returned from one) is printed like any other error in the reloaded file and does not stop the reload or the process. Changes saved while dispose promises are still pending are picked up by the reload that runs once they settle. A --preload script is evaluated once per process rather than once per reload, so a dispose() callback registered there runs on the first reload only and the script is not evaluated again, unless the entrypoint also imports it, in which case it is reloaded like any other module. Bun.serve() is reused across reloads: calling it again during a reload hands the new handlers to the server that is already listening, so open connections survive and no dispose callback is needed. To get a fresh server on every reload instead, stop the old one from dispose(); that releases the port immediately and the next version’s Bun.serve() binds it again. Passing id: null on its own is not enough: it only stops the reload from reusing the server, so the old one keeps listening.
server.ts
The bundler’s dev server implements more of this API (per-module accept boundaries, data transfer between module versions, HMR events); see Hot reloading.
On hot reload, Bun:
  • Runs the import.meta.hot.dispose() callbacks registered since the previous reload, and waits for any promises they returned
  • Resets the internal require cache and ES module registry (Loader.registry)
  • Runs the garbage collector synchronously (to minimize memory leaks, at the cost of runtime performance)
  • Re-transpiles all of your code from scratch (including sourcemaps)
  • Re-evaluates the code with JavaScriptCore
This implementation isn’t particularly optimized. It re-transpiles files that haven’t changed. It makes no attempt at incremental compilation. It’s a starting point.